"We started with a clean slate, absolutely with our own vision. Still, though, I wondered if Dambuster used that original trailer as a guiding light for the game's development, especially given how well-received it was in 2014 ( even Goat Simulator 3 recently remade the trailer). That trailer definitely delivered on the postcard LA and I think we deliver on postcard LA in a different way." "I think it's fun to sort of take that trailer – especially now the location of the trailer – and see how it applies to the tone of the Dead Island that we're delivering. "It wasn't really on our radar to redo the trailer," Dead Island 2 game director David Stenton tells me. During my cover story trip to play 8 hours of Dead Island 2 at Dambuster's Nottingham, England, location, I was curious: did the team ever consider remaking the original Dead Island 2 trailer? The answer was no. This isn't necessarily surprising – Dambuster says it has developed Dead Island 2 from a clean slate, from the ground up. So far, Game Informer has only shown the cover of the issue with art on Dead Island 2, in which zombies are trying to get close to Jacob, who is resting in the pool - one of the six protagonists of the game.ĭead Island 2 is scheduled for release on Apfor Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4 and PC.Dambuster revealed its new Dead Island 2 last year and it did so with a fancy new cinematic trailer, albeit one very different from the original 2014 reveal. These and other details, including the sound recording process and pop culture inspiration, will be revealed later this month. They also managed to talk to the game director of the project about the development process and why the team started everything from scratch, and also find out from the lead screenwriter why the action of the game, in the name of which the word "Island" is used, takes place in Los Angeles. The editors of the publication visited the developers' studio in Nottingham and spent more than seven hours with the Dead Island sequel, during which the journalists managed to familiarize themselves with two large segments of the game. The long-running zombie Dead Island 2 from Deep Silver and Dambuster Studios has become the central theme of the 352 issue of the Game Informer magazine.
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